Demos

All my demos provide a gmake makefile and a VS2010 project, and should compile on Linux and Windows. Make sure you have a compatible GPU with latest drivers installed.
You may use the code as you please.


Asynchronous buffer streaming
(OpenGL4.2)
PN Triangles vs Phong tessellation
(OpenGL4.2)
Texture filtering
(OpenGL3.3)

2D fractal sets
(OpenGL3.3)

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